After a discreet 2021 in which only Death Stranding Director's Cut has been released, it seems that 2022 has to be a year in which Hideo Kojima regains some prominence. The Japanese creator has been warming up in recent weeks, with statements that speak of two new projects and messages that increase the enthusiasm of the players.
Just a few days after the last comment, we once again have Kojima giving an interview on radio, specifically in the special 'Wonderful World of Games Music' on NHK Radio. In it, and as the user Genki has transcribed, he has confirmed that he has two new video games in his hands, each one very different from the other.
Specifically, he talks about one of them being a triple-A which he assures that "everyone will want to play", so we could expect a title aimed at the general public and that may go hand in hand with some great company, such as the case of his latest blockbuster. It has not offered more details, but the second project is a smaller game that will try to go out of the box, without incorporating anything that has to do with an open world or shooter mechanics.
Additionally, Kojima has spoken that they are having difficulty finding employees at Kojima Productions due to the general impact of the pandemic worldwide, which has affected production rates and caused a readjustment of working methods as we knew them until now. He also confirms that the studio he has opened in Los Angeles works on both movies and anime, so we will also see his signature in other media in the future.
It should be noted that Kojima's latest work has been Death Stranding, a big-budget title that, however, kept in its main playable mechanics a groundbreaking idea more typical of independent games. In it, we once again saw a strong role in narration through cinematics, so the news of the opening of a new division focused on TV, film, and music within Kojima Productions is not surprising.